<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5302236603153093905</id><updated>2011-07-07T15:48:31.009-07:00</updated><title type='text'>Stereoscopy</title><subtitle type='html'>a blog on stereoscopic research!

References:
"The StereoGraphics Developer's Handbook"</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://stereocam.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://stereocam.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jay Bhaumik</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_Unmsj7yTRRA/SZ4OsLBBQBI/AAAAAAAAAR4/ODJoLyVDFuA/S220/artist-bobby-chiu-1.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5302236603153093905.post-9192665048908989455</id><published>2009-09-05T18:54:00.000-07:00</published><updated>2009-09-05T20:34:02.018-07:00</updated><title type='text'>Why Stereoscopy Can Cause Pain</title><content type='html'>There is one major difference in how we naturally see objects and how we view them on stereoscopic images. When viewing objects in the natural world we pull focus and converge our eyes onto an object. This does not occur in stereoscopy as the viewer's eyes are focused on the viewing plane (computer screen) at all times.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_Unmsj7yTRRA/SqMtjugugMI/AAAAAAAAATM/7y1rBa849nk/s1600-h/total-recall-560.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 190px;" src="http://2.bp.blogspot.com/_Unmsj7yTRRA/SqMtjugugMI/AAAAAAAAATM/7y1rBa849nk/s320/total-recall-560.jpg" alt="" id="BLOGGER_PHOTO_ID_5378192471814471874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Warning!!&lt;/span&gt; Because we are force-fed image data that does not occur in the natural world this can cause a physical pain response to a mental incomprehension especially so when the force-fed image data has an excess of parallax.&lt;br /&gt;&lt;br /&gt;as a rule of thumb use 1.5 degrees or approximately only 1.5 in or 12 mm as a maximum distance for generated images with parallax for a viewing distance of 1.5 feet. As your distance becomes greater the maximum distance of parallax also is granted.&lt;br /&gt;&lt;br /&gt;always try to use the least amount of parallax in order to achieve the desired effect to minimize problems.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5302236603153093905-9192665048908989455?l=stereocam.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://stereocam.blogspot.com/feeds/9192665048908989455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://stereocam.blogspot.com/2009/09/why-stereoscopy-can-cause-pain.html#comment-form' title='36 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/9192665048908989455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/9192665048908989455'/><link rel='alternate' type='text/html' href='http://stereocam.blogspot.com/2009/09/why-stereoscopy-can-cause-pain.html' title='Why Stereoscopy Can Cause Pain'/><author><name>Jay Bhaumik</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_Unmsj7yTRRA/SZ4OsLBBQBI/AAAAAAAAAR4/ODJoLyVDFuA/S220/artist-bobby-chiu-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_Unmsj7yTRRA/SqMtjugugMI/AAAAAAAAATM/7y1rBa849nk/s72-c/total-recall-560.jpg' height='72' width='72'/><thr:total>36</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5302236603153093905.post-6405040519152271273</id><published>2009-09-05T18:43:00.000-07:00</published><updated>2009-09-05T20:34:46.426-07:00</updated><title type='text'>Interaxial Seperation</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Interaxial Seperation &lt;/span&gt;is specific to the distance between two cameras in a stereoscopic rig for taking stereoscopic images in the real or virtual world.&lt;br /&gt;&lt;br /&gt;for our purposes we must use cameras that are perpendicular to each other or problems of parallax for the viewer will occur causing things that do not happen naturally to potentially occur and pain.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;keep your cameras parallel!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5302236603153093905-6405040519152271273?l=stereocam.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://stereocam.blogspot.com/feeds/6405040519152271273/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://stereocam.blogspot.com/2009/09/interaxial-seperation.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/6405040519152271273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/6405040519152271273'/><link rel='alternate' type='text/html' href='http://stereocam.blogspot.com/2009/09/interaxial-seperation.html' title='Interaxial Seperation'/><author><name>Jay Bhaumik</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_Unmsj7yTRRA/SZ4OsLBBQBI/AAAAAAAAAR4/ODJoLyVDFuA/S220/artist-bobby-chiu-1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5302236603153093905.post-3070921885433596554</id><published>2009-09-05T18:22:00.000-07:00</published><updated>2009-09-05T19:40:50.051-07:00</updated><title type='text'>Binocular vision</title><content type='html'>because of our two eyes a couple interesting factors occur when we come to perceive sight.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Retinal Disparity&lt;/span&gt; occurs due to our separated eyes that are focusing on an object.&lt;br /&gt;&lt;br /&gt;when an object in focus is a single solid image this object is said to have &lt;span style="font-weight: bold;"&gt;zero disparity&lt;/span&gt; the process in which this occurs is called &lt;span style="font-weight: bold;"&gt;fusion&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Parallax&lt;/span&gt;:&lt;br /&gt;This is where things get tricky. There are four basic kinds of &lt;a href="http://en.wikipedia.org/wiki/Parallax"&gt;parallax&lt;/a&gt; for stereoscopic uses&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;ZPS&lt;/span&gt; or Zero Parallax setting occurs when your eyes converge onto a surface. This occurs every time you look at your computer screen. Our goal in stereoscopy is to give three dimensional cues to a viewer feeding them images with parallax which does not occur normally on a two dimensional medium.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Positive parallax&lt;/span&gt; occurs when seeing objects naturally at a great distance. the distance between the focus of your eyes become almost parallel. in relation to a computer screen objects with positive parallax appear to be on or behind the computer screen.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Divergent Parallax&lt;/span&gt; is the divergence of the eyes. It does not occur in natural vision and causes great discomfort so it is not utilized in stereoscopy.&lt;br /&gt;&lt;br /&gt;N&lt;span style="font-weight: bold;"&gt;egative Parallax&lt;/span&gt; is in essence the act of crossing your eyes. Objects in Negative Parallax appear to be closer to the viewer than the computer screen.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5302236603153093905-3070921885433596554?l=stereocam.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://stereocam.blogspot.com/feeds/3070921885433596554/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://stereocam.blogspot.com/2009/09/binocular-vision.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/3070921885433596554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/3070921885433596554'/><link rel='alternate' type='text/html' href='http://stereocam.blogspot.com/2009/09/binocular-vision.html' title='Binocular vision'/><author><name>Jay Bhaumik</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_Unmsj7yTRRA/SZ4OsLBBQBI/AAAAAAAAAR4/ODJoLyVDFuA/S220/artist-bobby-chiu-1.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5302236603153093905.post-3933834852110972345</id><published>2009-09-05T17:35:00.000-07:00</published><updated>2009-09-05T19:40:50.368-07:00</updated><title type='text'>Monocular Cues</title><content type='html'>In precieving three dimentional space the brain deciphers a multitude of factors which helps discern what is further and what is closer&lt;br /&gt;&lt;br /&gt;Some of these cues do not need two eyes in which to aid 3D detection, these are called &lt;span style="font-weight: bold;"&gt;Monocular Cues&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;some Monocular cues include:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Light and Shade&lt;/span&gt; alone is able to make objects appear three dimensional as they lay on top of each other as overlapping three dimensional objects in the real world are affected by a light source giving cues to shape and form. With &lt;a href="http://wiki.cgsociety.org/index.php/Traditional_shading_tutorial"&gt;hard and soft shadows&lt;/a&gt; we can discern how an object sits on a surface.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_Unmsj7yTRRA/SqMGL89QbJI/AAAAAAAAATA/aldrwP_ge_o/s1600-h/graphite1b.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://1.bp.blogspot.com/_Unmsj7yTRRA/SqMGL89QbJI/AAAAAAAAATA/aldrwP_ge_o/s320/graphite1b.jpg" alt="" id="BLOGGER_PHOTO_ID_5378149182421888146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Relative Size&lt;/span&gt; goes hand in hand with perspective. Because of our knowledge things look smaller as they are farther away we are able to utilize this depth cue&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Interposition&lt;/span&gt; is the fact that objects can overlap. When things overlap the object on top will always have more visibility than what is below it if any at all.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;as&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;objects come closer more&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;Texture&lt;/span&gt; detail is apparent in it's material&lt;br /&gt;&lt;br /&gt;as objects reach far distances &lt;span style="font-weight: bold;"&gt;Atmospheric Haze/Perspective &lt;/span&gt;takes effect. &lt;a href="http://en.wikipedia.org/wiki/Haze"&gt;Atmospheric Haze&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Aerial_perspective"&gt;atmospheric perspective&lt;/a&gt; is caused by dust particles in the air that cause objects to fade in the distance&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Motion &lt;a href="http://en.wikipedia.org/wiki/Parallax"&gt;Paralax&lt;/a&gt;&lt;/span&gt; is exclusively a motion cue. Things in the distance will appear to move much slower than things closer to you.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Perspective_%28visual%29"&gt;&lt;span style="font-weight: bold;"&gt;Perspective&lt;/span&gt;&lt;/a&gt; is one of the strongest depth cues. It is in essence a combination of most of the other depth cues. By emphasizing a vanishing point a strong three dimensional effect can be achieved&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Depth_of_field"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Depth of Field&lt;/span&gt;&lt;/a&gt; is a strong indicator of the detection of images in three dimensions allowing us to pull focus on a certain object, however achieving this effect is difficult in stereoscopy&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5302236603153093905-3933834852110972345?l=stereocam.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://stereocam.blogspot.com/feeds/3933834852110972345/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://stereocam.blogspot.com/2009/09/monocular-cues.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/3933834852110972345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5302236603153093905/posts/default/3933834852110972345'/><link rel='alternate' type='text/html' href='http://stereocam.blogspot.com/2009/09/monocular-cues.html' title='Monocular Cues'/><author><name>Jay Bhaumik</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_Unmsj7yTRRA/SZ4OsLBBQBI/AAAAAAAAAR4/ODJoLyVDFuA/S220/artist-bobby-chiu-1.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_Unmsj7yTRRA/SqMGL89QbJI/AAAAAAAAATA/aldrwP_ge_o/s72-c/graphite1b.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
